Monday, June 22, 2015

Addersea

Map of the Addersea and Surrounding Region
 
Addersea
The Addersea is a large body of salt water in the central region of Orric as well as the name of the community that makes its home on the sea's surface.
The city of Addersea is home to 46,000 people. The city itself is a remnant of the Old World; it rests on a large platform of metal and synthstone, which is surrounded by a large, circular defensive wall also made of synthstone.  The dominant Culture is egalitarian and mercantile; trade is Addersea's lifeblood and the locals welcome merchants from all across the World and beyond.
Addersea's principal exports are medicines derived from the unique plant life found in the sea. Because of this, Plague Doctors and other exotic medical professionals are a common site in the city. Most can be spotted on the Street of Glyphs, an avenue of shops and stores where the city's medical traders show their latest discoveries. 
The city is governed by an elected council which meets, in public, in Pavilion Square.  The council is forbidden by law and tradition from meeting behind closed doors.
Addersea has a fairly advanced local technology, particularly in the areas of medicine, chemistry, bio-engineering and aquaculture. 
The city is civilized with rule of law enforced by dedicated police. Criminals are dealt with swiftly and harshly.  Criminals are often turned over to one of the city's research firms to be used in medical experiments.  Travelers are advised to be wary of breaking the law in Addersea.
The city is defended from external threats by a Militia which includes a strong naval presence. Addersea claims formal dominion over the sea and patrols it routinely.
The region around the sea is somewhat hazardous. Travelers are advised to avoid the regions west and south of Addersea.  The northwest region is fairly safe, at least along the surface road that connects Breathport with the Luminal Road to the north. The northeast, however, is plagued by bandit groups that prey upon anyon who enters their territory.  East of the sea, the region is infested by fields of razorflowers and leechblooms. 
There are Old World ruins north and south of the sea which attracts adventurers and explorers. To the south, a small community called Fools Goal has sprung up to service these people. In the north, adventurers can find lodging and accommodations in Breathport, on the north shore of the sea, and at a Respite along the commercial road.

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